Www 4life com. Also known as Four-Five-Six, Cee-Lo and See-Low. This is derived from a Chinese banking game called Strung Flowers. As the name suggests, it is played with three dice, and also requires stakes.
- The dollar game isn't won on skill or expertise. It's purely a game of luck with the dice determining each play. A minimum of three players with three dollars each is needed to start the game. The dice is rolled, and each player makes a move depending on the number of pips facing up.
- From the back of the box: Casino Yahtzee combines the suspense of a gambling game with the strategy of Yahtzee. The challenge is to toss the dice and roll the numbers you need. Use chips to cover rows of numbers on your gameboard. Win points when you complete a row. Points can be scored across, down and diagonally. Use strategy too. Try to win the rows with the highest points by choosing the.
Play:
Players place their bets against a banker who covers them.
Very simple Japanese dice game. Six dice are rolled and the results kept secret. Players bet on whether the sum on the dice is odd or even. Farkle (aka Zonk, Zilch, 10000, Wimp Out, Greed, Squelch) A 'push your luck' game, and the inspiration for Can't Stop and other, similar proprietary games. Did you scroll all this way to get facts about casino dice game? Well you're in luck, because here they come. There are 801 casino dice game for sale on Etsy, and they cost $11.10 on average. The most common casino dice game material is metal. The most popular color? You guessed it: black.
The banker rolls the three dice first.
The banker wins all bets if he throws three-of-a-kind, any pair and a 6, or 4-5-6.
The banker loses all bets if he throws any pair and a 1, or 1-2-3.
If the banker throws a pair and any number other than a 1 or 6, then each of the players in turn throws the three dice. As before, the player wins if they throw any pair and a 1, or 1-2-3. The player loses if they throw three-of-a-kind, any pair and a 6, or 4-5-6. If a player throws a pair and any number other than a 1 or 6, then the number thrown with the pair becomes the point number. If the player's point number is higher than the point number thrown by the banker, the player wins, even if the pair is of a lower value than the banker's. If both point numbers are the same, then it is tied and no one wins or loses any stakes.
All other combinations, other than the ones described, are meaningless and both the player and the banker, in their turn, continues to roll the dice until a meaningful combination comes up.
Variations:
Strung Flowers (In Chinese: Sz'ng Luk) is played as described above but with the following differences.
The first banker is decided by a preliminary round in which all the players roll the dice, the player with the most fours becoming the bank. If players tie, then they throw again until a decision is made.
Stakes must be made in multiples of three units. This is because players who have thrown a point settle the bet according to the difference between their point and the bankers. For a point difference of one, one third of the stake is won or lost. For a difference of two, two thirds, and for a difference of three the whole stake.
The banker changes when a player beats their point. The bank rotates (clockwise) at the end of the round.
In a game of Strung Flowers the following terms are used. A throw of 4-5-6 is known as Strung Flowers, 1-2-3 as The Dancing Dragon, and a pair and a 1 as Ace Negative.
20Oct
Posted by Yehuda Berlinger as Classic Board Games, Modern Board Games
From which I exclude board games that rely primarily on dice, such as Backgammon, other race games, and all roll and move games.
Beetle (aka Cooties)
Each player rolls a die and draws a certain part of a bug, depending on the die roll. Certain parts must be drawn before others may be drawn. The first to complete his bug wins.
Bunco
Roll three dice, scoring the result. No decisions. Widely popular among suburban women in the US.
Chō-han (aka Chō-Han Bakuchi)
Very simple Japanese dice game. Six dice are rolled and the results kept secret. Players bet on whether the sum on the dice is odd or even.
Farkle (aka Zonk, Zilch, 10000, Wimp Out, Greed, Squelch)
A 'push your luck' game, and the inspiration for Can't Stop and other, similar proprietary games.
Roll six dice, banking any that can score (generally any 1, 5, or three of a kind). You can end you turn and score what you have banked, or re-roll the non-banked dice. If you ever roll dice and can't bank any of them, you lose everything you have banked and pass your turn.
Hazard (aka Craps)
Craps is a specific variant of Hazard.
Pick a number from 5 to 9 and try to roll it (in Craps, the number is 7). If you roll the number you win. If you roll 2, 3, 11, or 12, you may lose, depending on which number you picked. Otherwise, try to roll the same number you just rolled again, before rolling the number that you originally picked.
A proprietary game only 17 years old from George and Company LLC.
Three dice have sides with L (left), R (right), and C (center), and three blank faces. Roll the dice, passing chips in the direction indicated; center means the center pot. The last player with chips left wins (and, if playing for money, takes all the chips in the center pot).
Its popularity stems from the fact that even after you have no chips remaining, you may still win if a player to your left or right passes you one before the game ends.
Liar's Dice (aka Bluff, Dudo, Cachito, Perudo, Mexicali, Mexican)
The game of betting on the sum rolled.
Each player rolls a number of dice, looks at his own, and covers them. Players then bet, in turn, on how many dice have how high a face value, with each player having to either call or up the values on his turn. At a call, the calling player wins if the previous player was incorrect; otherwise, the previous player wins.
Mexico
Not to be confused with the above Mexican.
All players roll the dice, with the lowest rolling player tossing the stakes into the pot. Continue until all but one player is eliminated. That player takes the pot.
Pig (aka Pass the Pig)
A simpler push your luck game than Farkle. Roll a single die, banking your roll each time. Pass the die and score what you have banked whenever you want. If you roll a 1, you lose what you have banked and pass the die.
Poker Dice
These special dice have faces of 9 through A. Roll the dice, re-rolling any dice up to two times. Player with the highest poker hand wins.
Poker dice are often used to play Klondike The hunt youtube. , which is not related to the card game of the same name. The dealer and players roll, with the players winning if they beat the dealer's hand.
Sic bo (aka hi lo, Grand Hazard, Chuck-a-luck)
Grand Hazard is not related to Hazard.
Players bet on the outcome of the dice (similar to Roulette), with payouts according to the chances of the roll.
Shut the Box
This game often uses a wooden contraption to keep score.
Easy Gambling Dice Games
Player roll two dice, marking off any combination of numbers 2-9 (or 10) that add up to the total rolled on the dice. Continue rolling until you cannot mark any unmarked numbers for a given roll. End your turn and score the numbers marked.
Yahtzee (aka Yacht, Balut, Kismet)
Gambling Game With Dice
Casino Games With Dice
Each player has a grid of dice values, each box of which scores a certain number of points. Roll the dice, re-rolling any dice up to two times. Score any box that you want to which the dice correspond, but that you have not already scored. If you cannot match your roll to any box, score a 0 in any unscored box of you choice. The game ends after all boxes are filled, with the highest total score winning.